Here is Destiny 2: Update 2.9.0 / 1.52 – Latest Patch Notes
At Destiny 2, there is maintenance work on the PS4, Xbox One, on the PC and Google Stadia – including server down and a new patch. The big update 2.9.0 heralds the launch of the new Season 11, which starts immediately afterward.
Here you will find everything you need to know about the maintenance process and the patch notes.
Even if not much is known about it – at Destiny 2 season 10 ends with the weekly reset and the new season 11, the season of arrival, starts today. But before you can dive into the original content today, you have to download the significant update 2.9.0 because that is the start of the new season.
The update is now live and can be downloaded. On the PS4, it has version number 1.52 and is 3.821 GB.
What changes today with Update 2.9.0 in Destiny 2?
Destiny 2 Update Latest Version
We already know that: In advance, the developers at Bungie have given exemplary insights into the changes to Season 11.
In addition to new content, adjustments for the sandbox, weapons, Everversum, raids, trials, and numerous bug fixes should find their way into the game.
With today’s patch, some new content is added, and there are many optimizations.
ACTIVITIES
Trials
Mods now drop with through a white item bauble instead of an erroneously assigned Exotic Engram bauble.
Duplicate mods will no longer drop from the Flawless chest.
Additional Masterwork material rewards now drop at three, five, and seven Trials wins.
Added a Trials weekly bounty which unlocks Trials Engrams on Saint-14.
The bounty reward will match the Win 3 Milestone reward of the week.
Trials Tokens distribution has been re-balanced to focus on wins three, five, and seven of a Trials Passage.
This includes repeat Passages.
Trials Tokens are no longer awarded from match completions.
Tokens are now granted specifically through wins and bounties.
Passage of Wealth now doubles the bonus Trials Tokens earned at three, five, and seven Trials wins.
Intro quest step “Entry Pending” now requires reaching Power 1010.
Nightfall: The Ordeal
The Taken take over The Ordeal.
Added new strikes to The Ordeal: Lake of Shadows, The Corrupted, and The Festering Core.
Updated The Ordeal power levels to new Season 11 levels.
Grandmaster Difficulty will become available on July 21, 2020.
Increase Masterwork material drops for Grandmaster Nightfall difficulty.
Grandmaster completion at Platinum, Gold, and Silver levels now have higher chances of dropping an Exotic armor item.
Grandmaster completion at Platinum level now guarantees one Ascendant Shard (with a small chance at one additional), and four Enhancement Prisms (with a moderate chance at 1-2 additional).
Grandmaster completion at Gold level now guarantees two Enhancement Prisms (with a moderate chance at two additional).
Grandmaster completion at Silver level now has a small chance at two Enhancement Prisms.
UI/UX
Controller Button Remapping
There is a new “Custom” controller layout that, when selected, allows the player to remap what actions are bound to which controller buttons.
Season 8 and Season 9 Season Pass and Exotic quest weapons can be acquired from the Cryptarchs.
Related quests have been removed.
Weapon ornaments have been added to Collections.
Reload Perk Changes
Design notes:
Reload stat: 0-100, and maps onto an archetype-specific reload animation speed.
Reload duration scale: most reload perks also apply a small multiplier to the reload animation, so that if the reload stat is capped, you still see a small speed bump (the same applies to some other perks, e.g. those that affect handling).
Reload empty duration scale: as above, but only applies if the magazine is empty.
Note that because most weapons have fairly high reload stats, dropping reload bonus from +100 to +50 will still cap the reload stat most of the time, resulting in an overall fairly small change to final speed (this still opens some design space however),
Outlaw
Reload stat from +100 to +50.
Reload duration scale from 0.8 to 0.9.
Feeding Frenzy
Functionality changed to give increased reload speed based on number of rapid kills (up to five stacks).
Max reload duration scale from 0.83 to 0.8 (i.e. a little faster than currently).
Max reload stat unchanged at +100.
Rapid Hit
Adjusted stack to stat mod curve to give less benefit for the first hit and more with subsequent hits.
Reload stat from +100 to +60.
Reload duration scale from 0.8 to 0.925.
Stability stat from +50 to +25.
Drop Mag
Reload duration scale from 0.85 to 0.9 (which just brings it in line with Outlaw).
Field Prep – unchanged, but for reference:
Reload stat +50
Reload duration scale 0.8
Alloy Mag – unchanged, but for reference:
Reload empty duration scale 0.6666
Other Perk Changes
Dynamic Sway Reduction
Adds 10 stability over time in addition to accuracy.
Pulse Monitor
Reload amount from 0.35 to 1.0.
+50 handling
5% faster swap speed (this will be most noticeable if the above caps handling stat).
This works on stowed weapons too, which was already the case but makes it a lot more useful.
Hipfire Grip
1.2x aim assist falloff.
+15 aim assist.
+1.7 degrees precision hip fire angle threshold.
By default, when hip-firing a weapon the center of your reticle must be over a target in order to get a crit, otherwise aim assist will give you a body shot. This change gives you a little leniency, so if the center of your reticle is not directly over a target you will still get the crit if you’re within this angle.
Has no effect on Sniper Rifles.
Sneak Bow
Now doesn’t ping radar when shooting.
General Archetype Changes
Slug Shotgun PvE Damage + 30%.
High-Impact Pulse Rifle damage per bullet from 21 to 22 – this changes it from six crits to five crits/one body to kill a guardian in PvP at most resiliences.
Bow PvE damage vs minors + 10%
Bug Fixes
Fixed a bug in which casting Ward of Dawn from extremely high platforms allows players to retain the Damage Resistance from the activation.
Fixed a bug in which players can get into a state where their Fist of Havoc melee attack will be replaced with a sword swing.
Made it so it’s harder to deal significant damage to yourself with Handheld Supernova when used in the air.
Perks that grant partial weapon ammo now respect shot count for burst weapons. This means that these perks will now work correctly on Pulse Rifles, Fusion Rifles, and Burst Sidearms, so these perks will be more common on those weapon archetypes in the future.
Slideways
Slideshot
Ambitious Assassin
Subsistence
Overflow
Lead from Gold
Clown Cartridge
Armor
The Powerful Friends armor mod will no longer stack. If multiple copies of this mod are equipped, the mods will provide no bonus stats.
Developer Commentary:
Only Solar Seasonal mods are intended to stack. No part of Arc mods are intended to have stacking functionality.
Powerful Friends granted +20 to Mobility, which players could leverage to get three stat columns to the max of 100 points. The mod is not priced sufficiently to justify its benefits, and increasing its cost would have adverse effects on its primary benefit usage.
Season 11 introduces a new Arc mod, granting a similar stat bonus to Strength and will not stack.
Enhanced Auto Rifle Loader, Enhance Fusion Rifle Loader, and Enhanced Bow Loader armor mods now have a chance to drop from pinnacle mod sources.
Addressed several mod visibility and source string issues in the Mods Collection screen.
Fixed a bug that was causing the Felwinter’s Helm perk “Warlords End” to activate inconsistently.
Fixed a bug that prevented Dunemarcher’s Linear Actuators perk from triggering on yellow bars.
Finishers
Fixed a bug that allowed players to get outside the map using the Gladiator’s Bladerush finisher.
Power and Progression
The power cap for weapons and armor has risen 50 points. All sources will now offer upgrades up to 1000, powerful sources up to 1050, and pinnacle sources will go to 1060.
Bounties and Pursuits
Add three hours to the expiration time of all daily and repeatable bounties across the game.
Tower repeatable bounties now display (Random Objective) on the vendor before purchase.
Werner’s Benevolence bounty will now trigger its associated Triumph.
Destiny 2 Update 1.52 can now be downloaded and installed on all PS4, Xbox One, and PC. You have to download 4,3 GB on the PS4; the size varies depending on the platform.
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Hasi
Hasi is a seasoned gaming journalist with a passion for all things video games. With years of experience in the industry, Hasi specializes in delivering up-to-the-minute news, reviews, and features to readers. When he's not writing, Hasi enjoys playing games of all kinds, from first-person shooters to puzzle games.