Overwatch update 2.76 is available for download now for PS4, Xbox One and PC. Here are the full patch notes, including bug fixes for this update.This is a minor revision update that includes a small number of corrections. You can get the full patch notes for this update below.
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Overwatch Update 2.76 Patch Notes 1.41.0.0
The fright for the future returns!
We’re celebrating the scariest time of the year with a seasonal event: Overwatch Halloween Terror! Expand your collection of spooky gear and relive the chilling tale of Junkenstein’s Revenge in our limited-time PvE brawl. Overcome weekly challenges with wins in Quick Play, Competitive Play, or Arcade to earn a series of uniquely chilling rewards!
You’ll also be able to unlock new seasonal items—including new legendary skins like Pharaoh Ana, Warlock Ashe, and Will-o’-Wisp Tracer—to add to our growing collection from previous years.
The Arcade has been expanded to 7 cards, to better handle its increasing variety of game modes.
Season 2 of Competitive 3v3 Lockout Elimination has begun.
We’re celebrating 25 years of Azeroth’s past at this year’s BlizzCon—and to mark this legendary occasion, we’ve created a pair legendary Overwatch skins representing two iconic Warcraft heroes. Prepare to seek vengeance against your opponents with Illidan Genji, and call upon the power of the (hard-)light of Elune as Tyrande Symmetra! These new Legendary Overwatch skins are available to BlizzCon attendees and BlizzCon Virtual Ticket holders.
D.Va
Defense Matrix
Developer Comment: This change will allow D.Va to absorb more damage over time, while still keeping the maximum duration she can absorb at one time the same.
Orisa
Protective Barrier
Developer Comment: Orisa’s barrier is often too difficult to deal with. This increased cooldown will make it more reasonable to destroy it before she can place another one.
Roadhog
Scrap Gun
Developer Comment: Roadhog is one of the best heroes at breaking down barriers quickly, but often he would be out of ammo and unable to capitalize on a barrier being destroyed. This change gives him more opportunities to poke at these high health targets and still having extra shots to threaten the enemy.
Sigma
Kinetic Grasp
Gravitic Flux
Experimental Barrier
Developer Comment: Sigma can often feel difficult to counter since he can so quickly reposition his shield and use Kinetic Grasp to block from other directions. We’re opening up some weaknesses in these abilities to allow for more counter play from his enemies.
Winston
Barrier Projector
Developer Comment: Winston’s barrier often feels unreliable as a protection tool since it can be destroyed so quickly. Raising the health and duration should allow for him to apply pressure and protect his team more consistently.
Baptiste
Immortality Field
Developer Comment: Immortality Field is a very strong ability with its weakness being that it is destroyable. We’re lowered the health of the device so that its can be countered more easily.
Lucio
Crossfade
Amp It Up
Wall Ride
Developer Comment: Lucio has had previous reductions to his speed that were put in place to reduce his effectiveness when boosting more than 2 tanks. Now that this is no longer possible, he is gaining some of his speed back. The Wall Ride change is there to counteract the increase in speed, so it should feel the same as it did before the change.
Mercy
Valkyrie
Developer Comment: This change will make Valkyrie makes Mercy’s beams consistent with how they work outside of the ultimate.
Moira
Biotic Grasp
Developer Comment: Moira’s dueling capability is a bit too strong, so we’re reducing the self-healing gain from her Biotic Grasp to make it more reasonable to fight against her alone.
Doomfist
Rocket Punch
The Best Defense…
Developer Comment: We’re increasing Doomfist’s charge time for Rocket Punch to give players more warning when he is charging this powerful ability. We’re also reducing the shield health gain from his passive ability to weaken how much damage he can soak while dishing out his own.
Sombra
Translocator
Developer Comment: Having the Translocator cooldown begin right when it is thrown allows Sombra more flexibility in how she can use it. For example, she can now often redeploy it instantly after teleporting to it, or quickly destroy and reposition it while sneaking around. The cooldown has been increased to compensate for this change.
Symmetra
Photon Barrier
Sentry Turret
Photon Projector
Developer Comment: The duration of Photon Barrier was too high considering its impact on a battle. Recent changes have seen large increases in Symmetra’s overall damage output, so we’re reducing her turret damage in lieu of making further damage adjustments to her Photon Projector.
Tracer
Pulse Pistols
Developer Comment: This change will allow Tracer to play from slightly further away from her targets, allowing her to stay safer while still keeping pressure on her enemies.
General
Heroes
Brigitte
Doomfist
Sigma
Sombra
Winston
Overwatch is available now for PS4, Xbox One, PC, and Nintendo Switch.
Stay tuned to THEGAMEROOF.COM for the latest Overwatch patch notes, and content drop news for the game.