Rainbow Six Siege developers released an update for Y5S3 today. New Rainbow Six Siege update 1.92 patch that brings a new Operator in Sam Fisher, and loads more.
Rainbow Six Siege update 1.92 is now available for download. The download size for Playstation 4 is 18 GB. Size may vary depending on the platform. Here are the full patch notes Rainbow Six Siege.
With the introduction of the hard breach charge, new sights and scopes, the change to the DSEG 1.2, and other gameplay balancing updates in this update; we’re holding off on operator-related balancing changes for the time being to evaluate their impact.
LOADOUTS
MAVERICK
TWEAKS & IMPROVEMENTS
GAME BALANCING
See above for information on the new secondary Hard Breach Charge gadget and changes to Thatcher’s DSEG 1.2.
New Sights, Modification & Redistribution of Older Sights
New Sights/Scopes
New sights are coming! We’re introducing 2 new sights and 2 new scopes:
Modified Sights
Redistribution of Sights/Scopes
With the introduction of new sights and scopes, we’ll be redistributing them based on operator, gameplay, and balancing needs.
PLAYER COMFORT
Minimum MMR Gain/Loss
Winning/Losing a ranked match will now give a minimum of 25 +/- MMR gain or loss. We’ve also tweaked the MMR gain/loss distribution to prevent diminishing MMR returns for players who play lots of ranked games.
In-Game Report Notifications
You will now receive in-game notifications after a player that you reported is sanctioned. These will replace the ‘Thank you’ emails for reporting a banned player. Play nice. Play fair. Report those that don’t.
Vote-To-Kick Removal (Later in the season)
Later in the season, we’ll be removing vote-to-kick from Quick Match—the only playlist which had this feature. We’ve been monitoring the use of vote-to-kick and have found that it has since strayed from its original intent, leaning towards a more toxicity-related use case. With the numerous RFF conditions in place, as well as the improved player-reporting panel, we feel the original need for vote-to-kick should be fulfilled by these other options for reporting toxic players instead. We strongly encourage you to report toxic players via the in-game reporting panel so that they can be sanctioned.
Caster HUD
GAME HEALTH
Gadget Deployment Refactor
Moving forward with our push for behavioral consistency, we’ve built further on our Y4S4 projectile map asset destruction changes and brought it to deployables.
To make gadget deployment behavior more predictable and consistent, deployable gadgets will now either destroy fragile/smaller map assets when deployed on them (paintings/posters), or deploy without impediment on normal textured surfaces (paneled walls/carpets).
ADS Sensitivity System
Players now have the option to customize ADS sensitivity in the Options menu. With the ADS Sensitivity System, ADS is more consistent across all sight/scope magnifications. You can customize sensitivity levels per zoom level according to your personal preference by selecting the ‘Advanced’ option in the Options menu.
Vault Detection
Improvement of the vault detection system will make vaulting smoother, easier, and make vault behavior more consistent.
RFF + Hostage Rules Update
We’ve updated the RFF rules around hostage to be more consistent and transparent to prevent ambiguity and abuse.
MMR Rollback Cap
The cap for MMR rollback has been raised from your max MMR for the season to your max MMR + 200. We hope this will give a bit more flexibility for MMR rollback and reduce some of the frustrations surrounding it.
Sound Refactoring
We have begun the process of refactoring our sound system, which will essentially repackage the way sounds are stored and connected to the game. For more information on what that means and how it will improve our sound system, please see Top Issues & Community Concerns.
The game is available now for PS4, Xbox One, and PC. Stay tuned to TheGameRoof for the latest Rainbow Six Siege patch notes, and content drop news for the game.