Sorceresses are clearly the best ladder starter builds for several reasons. They have access to the teleport skill, which makes them capable of moving several times faster than any other class (unless they wear an enigma runeword and use teleport as well). Sorcs also have the fastest teleport casting frame rates, making them able to cast teleport more frequently than any other build.
The other great benefit of sorcs is that their elemental skills deliver a huge amount of damage even in budget/ladder starter gear. Almost every other build requires heavy investment in gearing in order to be effective farmers. As good gear is not available at a ladder season start, it’s problematic for other classes to play effectively.
The downside of sorceress builds is their survivability and the immune monsters in the game. Unfortunately the class is famous for being vulnerable, so you should only play it on Hardcore if you have a decent team which can boost your survivability. As for the immune monsters, you can rely on your mercenary to kill them, or use another type of elemental damage (a hybrid build).
A notable mention is that getting used to playing sorcs has a mild learning curve, but even beginner players can get used to it fairly fast. To learn more about the builds, click on the build names to see their detailed guides.
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The Blizzard Sorceress is probably the most popular sorc build, probably with good reason. Unlike other skills, Blizzard’s damage does not scale exponentially with additional skill points, meaning it already delivers a huge amount of damage at level 20. This makes it the perfect attacking skill for a start of a ladder season.
While Blizzard deals a huge amount of damage, it does so on a wide area. With a single cast, you will be able to kill a big pack of monsters. The high single target and high area damage makes Blizz sorcs a great choice for both Boss farming and Cow level/Chaos Sanctuary/Baal farming.
Cold Sorcs have the best survivability as well, for two reasons. As they deliver cold damage, they slow their target, making them attack less frequently. In addition, by having +1 Cold Skill charms in your inventory, you boost your Shiver Armor skill, which provides you additional defense. Still, if you are not satisfied with your defensive capabilities, you should use +life and +resistance charms.
Orb Sorcs are very similar to Blizz sorcs, since they are too cold damage based builds. Frozen Orb also deals a huge amount of single target damage, and very decent area damage, but not as much as Blizzard. The upside of using the skill is that it has a much lower casting cooldown, so you will be able to cast Frozen Orbs a lot more frequently. This makes Orb Sorcs a bit more versatile than Blizzard ones. If you choose this build, you will surely be satisfied with the speed and efficiency of getting to Bosses and killing them.
Not only are they good for PvM, but one of the most popular choices for PvP too. When playing against players, your Orbs will have a good chance of hitting enemies no matter where they are, while teleporting allows you to get away from their attacks. In addition, you can use the lightning skill Thunderstorm to deliver some consistent, additional Lightning Damage (Which is incredibly annoying for enemy players as there is no way to avoid being hit by your Lightning).
Lightning sorcs are optimal Boss farmers, but what they really excel at is ripping through Cows and big mobs of monsters. Chain Lightning deals up to 12k damage for each lightning, and you can cast up to 12-14 lightning at once.
The downside of Light Sorcs is that to be really efficient, you will need to heavily invest in gear. To deal a huge amount of damage, you need high levels of Lightning and Chain Lightning Skills. And even then there are plenty of light immune monsters in the game, so an Infinity runeword on your mercenary is necessary to provide you Conviction aura and get rid of monster resistances. However, once you are there, the gameplay gets incredibly fun, and you will be able to solo any area with easy at a lightning fast pace (pun intended).
Hybrid Sorcs are made to be able to kill any monster in the game at the expense of some damage of your elemental attack skill of choice. If you are a solo player, I definitely suggest using a hybrid build in order to deal with immunities. You can decide to use a skill that has many synergies as your primary attacking skill, while using a secondary attacking skill from another skill tree that doesn’t require many synergy points to be effective.
Skills that are efficient even without many points on Synergies are Frozen Orb, Nova, Fire Wall and Hydra. My favourite hybrid build is Frozen Orb+Fire Wall, as both skills can be used at almost maxed out levels and synergies and there is minimal compromise to be made.
Sorcs are the best ladder starter builds for Magic Finding, but even in the later season very few builds are comparable in efficiency. Since they already deliver a huge deal of damage at lower skill levels, you can stack their inventory with magic find % adding small charms, plus you are able to wear magic find gear for all item slots without having to compromise on farming efficiency.
The Classes’ movement speed is by far the fastest, making it able to get to Bosses very quickly. Whether you use a Cold, a Lightning or a Fire damage build, it will be perfectly fit for MFing. You will enjoy both party and solo magic find, as you will be efficient in both.