Anthem Patch Notes 1.50 – Season of Skulls

Anthem update Latest version 1.50 is now out

Anthem is an online multiplayer action role-playing video game developed by BioWare and published by Electronic Arts. Anthem’s responsible developers have released a new update today, October 16. Below you will find the complete patch notes 1.50.

Anthem Update 1.50 is now available for download, for all platforms. You need to download and install 5.8 GB.
The biggest new addition with this update is a new season, Season of Skulls. The season adds some brand new Freeplay content to the game, and even a boss which can be encountered after completing three of the new Freeplay events.

Anthem Patch Notes 1.50 – Season of Skulls

New Features

The Cataclysm is back with updates for the Season of Skulls. The higher your score, the more seasonal currency you’ll be awarded to spend at the seasonal store.

New Season of Skulls Freeplay events. Successfully finish three of these events in one Freeplay session to spawn a boss encounter.

Learn more about Season of Skulls lore through a scavenger hunt and new data archives.

Mass Salvage is now available on all inventory management screens.

The Legendary drop rate and price of war chests has increased 250%

A Legendary-Only War Chest has been added to the Seasonal Store

Bug Fixes & Improvements

Fixed various crashes for stabilization.

Auto-loot now works for all high-rarity loot drops in a game session.

When flying into obstacles, javelins now automatically go into hover mode instead of crashing to the ground

General Cataclysm Changes/Fixes:

All challenges that awarded major crystals now reward 500 minor crystals instead.

Turrets will no longer respawn once destroyed in Sea of Takaro and Castle Kelrik.

Teleporters are now immediately re-usable after teleporting.

“Daily: Repair” no longer auto-completes when a player returns to Fort Tarsis.

Fixed an issue in which the Expedition Tracked menu could display incorrect difficulty level.

Updates to inscription tooltips for Combo Damage bonus clarify which javelin a bonus applies to. Colossus Combo damage bonus is now “Combo Blast Dmg”, Ranger is “Combo Imp Dmg”, Storm is “Combo Chains”, and Interceptor is “Combo Aura Eff”.

Fixed an issue where the Acid Status Effect would not increase damage taken from the “acid” damage type

Aim assist has been adjusted so that it doesn’t “pop” onto enemies as easily

Updated multiple weapon and gear piece descriptions to read “armor” instead of “suit health”.

The Badge of Devastation component no longer shares an icon with Emergency Power.

Gun Updates:

  • Assault Rifles

Defender/Elemental Rage/Pyrrhic Victory

Base Damage 16->24.1

Hammerhead/Ralner’s Blaze

Base Damage 24.1->34

The fire status effect applied by Ralner’s Blaze is now correctly affected by damage inscriptions.

Light Machine Guns

Relentless

Base Damage 18.9->26.4

Artinia’s Gambit

Base Damage 37.8->52.8

Havoc

Base Damage 14.8->22.5

Renewed Courage

Base Damage 23.7->35.9

Sledgehammer

Base Damage 28.5->43.1

Cycle of Pain

Base Damage 41.3->62.6

-Marksman Rifles

Scout/Thunderbolt of Yvinia

Base Damage 36.5->39.7

Anvil

Base Damage 60.8->70.2

Soothing Touch

Base Damage 103.4->119

Autocannons

Torrent/Endless Siege

Base Damage 26.4->27.6

Cloudburst/Fist of Strahl

Base Damage 19.7->20.4

Mauler/The Last Stand

Base Damage 18.6->19.6

Fixed an issue that prevented Autocannon damage types from displaying as intended. The Anti-Armor damage type is now shown correctly.

SMG’s

Fulcrum/Unending Battle

Base Damage 8.9->12

Trajector/Retaliation of Garretus

Base Damage 14.3->26.3

Hailstorm

Base Damage 6.9->10.8

Vassa’s Surprise

Base Damage 15->21.6

Heavy Pistol

Barrage/Close Encounter

Base Damage 18.1->26.5

Resolution/Glorious Result

Base Damage 47.9->48.4

Shotgun

Scattershot/Papa Pump

Base Damage 16.6-20.8

Constrictor/Radiant Fortress

Base Damage 17.7->18.1

Vengeance/Rolling Carnage

Base Damage 12.9->24.1

Grenade Launcher

Fixed an issue that prevented Grenade Launcher damage types from displaying as intended; the Anti-Armor damage type is now shown correctly.

Sniper Rifle

Deadeye/Wyvern Blitz

Base Damage 240->246

Fixed an issue that prevented the damage type from working as intended; now correctly displays and functions as Physical damage.

Whirlwind/Siege Breaker

Fixed an issue that prevented the damage type from working as intended; now correctly displays and functions as Anti-Shield damage.

Devastator/Truth of Tarsis

Fixed an issue that prevented the damage type from working as intended; now correctly displays and functions as Anti-Armor damage.

Pulse Accelerator

Bad Omen

Fixed an issue that prevented the damage type from working as intended; now correctly displays and functions as Physical damage.

Rainmaker

Fixed an issue that prevented the damage type from working as intended; now correctly displays and functions as Physical damage.

Blade Slinger

Fixed an issue that prevented Blade Slinger damage types from working as intended; all now correctly display and function as Physical damage.

Volt Caster

Jarra’s Wrath

The Electric status effect applied by Jarra’s Wrath is now correctly affected by damage inscriptions.

  • Javelin Updates
  • Ranger Gear Updates:

Venom Darts/Tactical Onslaught

Now displays the correct number of status effect stacks

Inferno Grenade/Explosive Blaze

Status effect stacks increased to 100

Frost Grenade/Cold Blooded

Status effect stacks increased to 100

The Gambit

Masterwork/legendary effect (as seen in the orange text on the item description) is now correctly affected by gear damage inscriptions.

Ember’s Lance

Masterwork/legendary effect (as seen in the orange text on the item description) is now correctly affected by gear damage inscriptions.

Relentless Pursuit

Increased damage by 50%

Vanguard’s Rampart

Vanguard’s Rampart masterwork/legendary effect (as seen in the orange text on the item description) is no longer reapplied each time a player enters the bubble.

Colossus Gear Updates:

Firewall Mortar

Status effect stacks increased to 100

Rubidium Furnace

Status effect stacks increased to 100

Damage is now correctly affected by local gear damage inscriptions.

Venom Storm

Status effect stacks increased to 100

Lightning Coil/Vassa’s Arc

Status effect stacks increased to 100

Fixed an issue that prevented its damage type from working as intended. Now correctly displays and functions as Electric damage.

Shock Coil/Voltaic Dome

Fixed an issue that prevented its damage type from working as intended. Now correctly displays and functions as Electric damage.

Titan’s Hail

Masterwork/legendary effect (as seen in the orange text on the item description) is now correctly affected by gear damage inscriptions.

Storm Gear Updates:

Shock Burst/Seal of the Open Mind

Status effect stacks increased to 100

Icestorm/Winter’s Wrath

Status effect stacks increased to 100

Binary Star

Fixed an issue that prevented the damage type from working as intended; now correctly displays and functions as Fire damage.

Stay tuned to TheGameRoof for the latest Anthem patch notes, and content drop news for the game.