Borderlands 3 is an upcoming first-person action and action videogame that is the 2012 Borderlands 2 sequel and the fourth main entry in the Borderlands series
The Borderlands 3 review embargo was lifted yesterday, and several media published reviews while some creators posted videos. But … there were not so many people. There are only 15 total revisions in OpenCritic for Borderlands 3, and 20 for Metacritic, low numbers for such a big game (he scored 85 in both).
But this ended up resulting in a drama about the process. Kotaku wrote an article about how the Borderlands 3 review situation “sure is strange”, while my friend SkillUp called the review process “bleak.”
Initial release date: September 13, 2019
To save the galaxy in Borderlands 3 there are four completely new Vault Hunters, each more customizable than all of their previous game counterparts combined. Moze is a gunner who can dig up and fly a mech. Amara is a mermaid who can summon and crush enemies with ethereal fists.
Borderland 3 Trailer
It is not unusual for some outlets to be favored, while others hear nothing but silence or excuses as to why they cannot obtain codes. The implication seems to be that places like VICE Gaming or Kotaku may have been omitted due to previous reports on 2K, Gearbox or Randy Pitchford.
Certainly, I would not rule out that this is the case, but there are also many other people who usually get codes that did not, so this seems to be a wider network. In my case, yes, I got a code here and yet I haven’t received an early review code for, for example, a Bethesda game for years, and we’re not sure if this is just an accident or if somehow We ‘ve been blacklisted as an exit. Greatly, I have no idea, but I’m used to it being a coin toss if I have early access to a certain game or not. This happens all the time.
I think Gearbox played it too safe with his access and could easily have given much more because … I don’t think Borderlands 3 has anything to hide. It’s borderlands. If you liked the latest games, you will probably like this one. If you hate the humor and writing of the series and that takes away the fun, you probably won’t like this one. I would not expect the final scores to change much once the codes are activated.
Another aspect of the review process that is being covered in the press is the fact that we were not given retail codes, but rather we reviewed the copy codes and separate logins of the Epic store to play the game. This is slightly different from normal, but it is not unheard of as other games have only published revision / debug versions, and logging into a new Epic account was not exactly a complicated or complicated process here.
I know that Polygon experienced massive technical problems that detailed in his review, including hours of lost progress. That sucks, and I have no reason to doubt their account, but that seems to be somewhat isolated to them for any unfortunate reason, and it wasn’t my experience. The game crashed several times, I had a failed search or two, but nothing out of the ordinary experience of reviewing an early game, and reports that we were playing a dramatically “unfinished” version of the game that seems out of place.
Writer : Randy Varnell, Danny Homan, Sam Winkler
Director : Paul Sage
Developer: Gearbox Software, LLC
Motor: unreal motor
Platforms: PlayStation 4, Google Stadia, Microsoft Windows, Xbox One