Rainbow Six Siege Patch Notes 1.89 – Update 5.2.3 for PC, PS4 and Xbox One
Ubisoft has published the patch notes for the next Tom Clancy’s Rainbow Six Siege update. We have the complete information on the RSS6 update 5.2.3.
Rainbow Six Siege Update 1.89 is now ready for download for PC, PS4, and Xbox One. Rainbow Six Siege Patch 5.2.3 also covers Patch 5.2.2, which has already been released for PC. Get the Rainbow Six Siege update 1.89 patch notes below.
Activate 2SV under the account management section at https://account.ubisoft.com!
GAMEPLAY UPDATES
For more information on balancing changes, see our Designer’s Notes.
BALANCING
GRIDLOCK
If you’ve ever stepped on a Lego…this hurts worse. Making her gadget a bit more enjoyable to use, we’re looking to make Gridlock players’ lives a bit easier.
Lowered Gridlock’s Caltrop deployment time to 9s (down from 13s).
Lowered the individual Caltrops deployment time to 0.45s (down from 0.7s).
Lowered the range of random deploy variation to 0.05s (down from 0.1s).
Added a delay of 0.45s before the deployment sequence starts (previously no delay).
ORYX
The Rainbow has a goat to dash. We want to let Oryx make more use of his dash, and added mobility and durability will hopefully make him a bit more fun to play.
Using his dash through a soft wall will not deplete all the dash charges.
Increased Dash refresh time to 12s (up from 8s).
Dash recovery time for all dashes is now 0.5s. (Previous recovery times: soft wall = 1s, enemy = 0.7s).
FUZE
Hide the hostages! Giving Fuze a bit more presence and utility with an additional charge.
Increased the number of cluster charges to 4 (up from 3)
GAMEPLAY
PUSHBACK MECHANICS
To maintain consistency with software interactions, we’re giving enemies that are pushed through walls the same feedback as when Oryx dashes through them.
When pushed through a wall by Nomad’s air jabs or Oryx’s dash, players will receive the same feedback and take equal damage (5 hp) when Oryx dashes through a soft wall.
BUG FIXES
FIXED – Missing anchoring decals from Ace’s SELMA.
FIXED – Ace’s SELMA can get stuck when thrown in a certain way at some beams, becoming unrecoverable.
FIXED – While grappling through a window or hatch, Amaru can aim faster with her LMG if she times her sprint and ADS buttons just before landing.
FIXED – IQ’s gadget will not display the outline and distance of Melusi’s Banshees.
FIXED – Zofia’s concussion grenades are impacted by external explosions and can bounce away from the target location.
FIXED – Flattening the doorframes and windows on all maps.
FIXED – Floating and indestructible wooden squares after destroying some walls on Yacht.
FIXED – Gunshot sounds are muffled when shooting from inside 1F Technical Seating of Plane.
FIXED – Various menu/UI fixes.
FIXED – Various cosmetics fixes.
FIXED – Various Lighting issues on maps.
FIXED – Various shop visual and cosmetic fixes.
FIXED – (PvE) Interaction between Ace’s gadget and AI.
The game is available now for PS4, Xbox One, and PC. Stay tuned to TheGameRoof for the latest Rainbow Six Siege patch notes, and content drop news for the game.
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Hasi
Hasi is a seasoned gaming journalist with a passion for all things video games. With years of experience in the industry, Hasi specializes in delivering up-to-the-minute news, reviews, and features to readers. When he's not writing, Hasi enjoys playing games of all kinds, from first-person shooters to puzzle games.