For Honor Update Version 2.21 Patch Notes
For Honour got a new update today from Ubisoft. For Honour Patch Notes update solves bugs and makes the game run better.
For Honor” fans, get ready to dive into the exciting world of patch updates! In this blog post, we’ll take a close look at the most recent patch notes for “For Honour,” detailing the changes, improvements, and additions that Ubisoft has introduced to the game. Whether you’re a seasoned warrior or just starting your journey, these patch notes will shed light on the evolving landscape of this captivating medieval combat game.
For Honour Patch Notes Version and Date
Before we delve into the specific changes, let’s provide the patch version number and release date. This information gives readers a clear idea of the update’s scope and timing.
Gameplay Changes
In this section, we’ll discuss the most significant gameplay changes introduced in the patch. This could include character balance adjustments, new features, or game mode enhancements. Be sure to mention how these changes might impact the player experience.
For Honour Patch Notes: Bug Fixes and Technical Improvements
Every patch includes bug fixes and technical improvements to enhance the game’s overall stability and performance. Mention any noteworthy bug fixes or optimizations made in the latest update.
Character and Faction Updates
“For Honor” is known for its diverse cast of characters and factions. Highlight any character-specific changes or faction-related updates in this section. How have these changes affected the in-game dynamics?
New Content and Cosmetics
Developers often introduce new content, such as new heroes, maps, or cosmetics, in their patches. Share details about any fresh additions that players can expect to find in the game.
Quality of Life Improvements
Quality of life improvements can significantly impact the player experience. Discuss changes to the user interface, matchmaking, or any other features that make playing “For Honor” more enjoyable.
Community Feedback and Future Updates
Mention any instances where the developers have responded to community feedback in this patch. Additionally, provide information on upcoming patches or updates to keep players informed about the game’s future direction.
For Honor Patch Notes 2.21
You can now get the For Honour Update 2.21 and put it on all of your devices. The update solves bugs and makes things run better. You can find the full patch notes below.
STAMINA AND DAMAGE ADJUSTMENTS
- Stamina cost reduction on combo moves, down from 12 to 6:
- Shaolin’s light combo
- Peacekeeper’s Deep Gouge
- Warden’s light combo
- Lawbringer’s light combo after heavy finisher
- Orochi’s top light combo
- Shinobi’s light combo
- Shaman’s light combo
- Damage reduction on a variety of attacks:
- Jiang Jun’s heavy finishers: from 38 to 35
- Warden’s top-heavy finisher: from 44 to 37
- Centurion’s heavy openers max charge: from 33 to 30
- Centurions’ heavy finishers min charge: from 29 to 28
- Centurions’ heavy finishers max charge: from 40 to 30
- Black Prior’s full block stance unblockable heavy: from 35 to 30
- Lawbringer’s unblockable heavy finisher: from 40 to 36
- Lawbringer’s light combo after heavy finisher: from 6 to 3
- Kensei’s heavy chains: from 34 to 30
- Kensei’s top-heavy finisher: from 44 to 38
- Shinobi’s ranged heavy: from 29 to 25
- Shugoki’s heavy openers max charge: from 38 to 35
- Shugoki’s heavy finishers max charge: from 44 to 38
- Highlander’s offensive stance heavies: from 37 to 35
- Shaman’s unblockable side heavy finishers: from 41 to 36
- Out of lock damage fixes for consistency with locked attacks:
- Tiandi’s OOL light finishers: from 13 to 10
- Tiandi’s OOL heavy finishers: from 35 to 32
- Shaolin’s OOL heavy finishers: from 29 to 32
- Nuxia’s OOL left light finisher: from 13 to 10
- Peacekeeper’s OOL heavy openers: from 29 to 18
- Peacekeeper’s OOL heavy finishers: from 34 to 24
- Warden’s OOL light chains: from 15 to 14
- Conqueror’s OOL heavy infinite chains: from 32 to 35
- Shinobi’s OOL heavy finishers: from 32 to 25
- Aramusha’s OOL heavy infinity chains: from 26 to 32
- Berserker’s OOL light infinite chains: from 9 to 13
- Berserker’s OOL light openers after feint: from 13 to 9
Source: Ubisoft